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Which mechanic is effective at balancing a game because it i…

Which mechanic is effective at balancing a game because it is a fair way to determine just how important a purchase is for the players?

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  This screenshot is an example of what type of game?

  This screenshot is an example of what type of game?

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Knowledge that a player brings with them to the gameplay exp…

Knowledge that a player brings with them to the gameplay experience from external sources.

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Confirmation Bias is an important principle for game designe…

Confirmation Bias is an important principle for game designers because

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Using the MDA model for game design means that developers be…

Using the MDA model for game design means that developers begin with what in mind?

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What’s the potential problem? A game features dice for movem…

What’s the potential problem? A game features dice for movement and scattered tiles throughout the board that allow players to draw cards from a shuffled stack.

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A set of principles designed for mass appeal.

A set of principles designed for mass appeal.

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One positive consequence of using the intransitive property…

One positive consequence of using the intransitive property to balance a game is that

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After the general public has been able to play a game for so…

After the general public has been able to play a game for some time, the more complicated the game is, the harder it is to balance because of…

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Created by making many strategic decisions.

Created by making many strategic decisions.

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